Disney's Hollywood Studios

Star Wars: Galaxy's Edge

A fourteen-acre outpost on the planet Batuu with two headliner rides, a cantina, and more built detail than any other land at Walt Disney World.

  • Opened2019
  • Attractions7
  • Places to eat5
  • HeadlinerStar Wars: Rise of the Resistance

Galaxy's Edge opened in August 2019 and it is the most heavily built environment Disney has produced. The premise is that you are in a trading port on the edge of settled space, and the design commits to it completely: there are no film logos, no character murals, no gift-shop signage in English. Everything is written in an invented script, and the shops are dressed as market stalls run by people who live there.

The two rides are the reason people come. Star Wars: Rise of the Resistance is an eighteen-minute, four-part attraction that is widely considered the best thing Disney has built, and it is also the most breakdown-prone major ride at Walt Disney World because four ride systems in series means four things that can fail. Millennium Falcon: Smugglers Run puts six guests in a cockpit with real controls and lets the pilots make the ride rougher or smoother by how badly they fly.

The rest of the land is paid experiences and free detail. Savi's Workshop builds a custom lightsaber for around $250 plus tax as of July 2026; Droid Depot builds a working remote-controlled droid for considerably less. Free of charge, the Play Disney Parks app turns the whole outpost into a scannable, hackable, translatable game that almost nobody opens, and roaming character encounters happen without a schedule.

The catch is heat and food. Batuu is designed to look like a desert planet and it feels like one: pale stone, almost no canopy, and reflected glare. Docking Bay 7 is the only substantial air-conditioned seating in the land and its mobile order windows sell out by mid-morning on busy days.

Do not miss

  • Star Wars: Rise of the Resistance, an eighteen-minute ride combining four separate systems
  • Millennium Falcon: Smugglers Run, where six riders fly the ship together
  • Oga's Cantina, reservation-only with a 45-minute limit and a droid DJ
  • The Ronto Wrap at Ronto Roasters, the best food in the park
  • Free Play Disney Parks content that turns the land into a scavenger game

Star Wars: Galaxy's Edge tips

  • Book a Docking Bay 7 mobile order window as soon as you tap into the park. Slots for lunch disappear by mid-morning and there is no comparable indoor seating alternative in the land.
  • Use single rider at Millennium Falcon: Smugglers Run at least once. It routinely halves the wait, and you will be seated as an engineer.
  • Download the Play Disney Parks Galaxy's Edge content before you arrive, and bring a battery pack; an hour of scanning will halve a phone.
  • Dok-Ondar's Den of Antiquities is a shop, but it is also the coolest free indoor room in the land and the props behind the counter are worth ten slow minutes.

Attractions in Star Wars: Galaxy's Edge

Dark ride · 18 min · Single Pass

An eighteen-minute, four-part Star Wars ride combining a simulator, a trackless dark ride, a walkthrough and a drop; widely considered the best attraction Disney has built.

Rise of the Resistance is not a ride so much as a sequence of four rides wired together. You are recruited by the Resistance, board a transport shuttle, get captured by a Star Destroyer, escape through the ship aboard a trackless vehicle while stormtroopers and AT-AT walkers shoot at you, and finally drop out of the hull in an escape pod. It runs about eighteen minutes from the first pre-show to the exit, which is roughly three times the length of a normal Disney dark ride.

Tips for Star Wars: Rise of the Resistance
  • This is the one attraction here that justifies buying a Lightning Lane Single Pass. If you buy exactly one Single Pass all day, buy it for this.
  • Ride it in the first hour if you are going standby. The queue does not get shorter later, and a mid-morning breakdown adds an hour to everyone's plan.
  • The trackless vehicles seat two rows of four. Ask for row one, right side, for the best view into the cannon bay sequence.
  • If the ride stops mid-experience, cast members will either restart it or walk you out with a re-entry pass. Take the pass and come back late; do not argue for a re-ride on the spot.
  • Repeat visitors: the hangar bay scene has a different stormtrooper deployment depending on which shuttle group you are with, and the interrogation-room villain varies. The ride is more variable than its reputation suggests.

Full guide to Star Wars: Rise of the Resistance →

Simulator · 5 min · Multi Pass

Six guests fly the Millennium Falcon together as pilots, gunners and engineers, with the flight quality depending entirely on who gets the pilot seats.

You board the Falcon in crews of six and are assigned one of three roles: two pilots at the front controlling left-right and up-down, two gunners in the middle firing at targets, two engineers in the back mashing buttons when the ship takes damage. Everyone can see the same forward view through the cockpit windows, and everyone's inputs genuinely affect what happens on screen and how much the cabin lurches.

Tips for Millennium Falcon: Smugglers Run
  • Left pilot handles vertical, right pilot handles horizontal. Say that out loud to your co-pilot before you sit down and your flight will be twice as good.
  • Single rider is offered and it is the fastest queue in the park, often twenty minutes when standby is sixty. You will almost always be seated as an engineer.
  • Riding as an engineer with a motion-sensitive stomach is worse, not better, because you are furthest from the window. If you get queasy, ask for a gunner seat.
  • The standby queue is the attraction as much as the ride is. Skipping it with a Lightning Lane means missing the Falcon corridor entirely; do standby at least once.
  • Repeat visitors: your flight performance is tracked and a bad flight follows you into the Play Disney Parks app as a reputation hit with the in-land factions, which changes some app interactions in the land.

Full guide to Millennium Falcon: Smugglers Run →

Interactive game · 20 min

A twenty-minute paid ceremony where you assemble a custom lightsaber hilt from four design themes; around $250 plus tax as of July 2026.

Savi's Workshop is a paid experience rather than an attraction, and it is the most expensive thing a guest can do inside Hollywood Studios on an ordinary day. You reserve a slot, you pay roughly $250 plus tax as of July 2026, and you spend twenty minutes in a dim workshop building a lightsaber hilt from a tray of parts under the direction of a performer.

Tips for Savi's Workshop: Handbuilt Lightsabers
  • Book the earliest slot of the day. The room is coolest, the performers are freshest, and you avoid carrying a large case around for eight hours.
  • Only the builder gets a saber; each builder may bring one guest into the room. A family of four with two builders needs two reservations.
  • Reservations open on the app and by phone well in advance and the good slots go quickly, but cancellations release constantly. Check the day before.
  • The hard case does not fit in a ride locker at some attractions. Ask about package delivery to the front of the park, or to your Disney resort if you are staying on property.
  • Repeat visitors: the four hilt themes have not changed, but the individual parts within each tray have been revised, so a second build produces a genuinely different hilt rather than a duplicate.

Full guide to Savi's Workshop: Handbuilt Lightsabers →

Droid Depot

Any height

Interactive game · 15 min

A build-your-own remote-controlled droid workshop where you pick parts off a conveyor and assemble a working unit in about fifteen minutes.

Droid Depot is the cheaper and more child-friendly of the two build experiences in Galaxy's Edge. You choose a chassis, pull parts off a moving conveyor, assemble them at a counter with a cast member's help, and walk out with a remote-controlled droid that reacts to elements placed around the land.

Tips for Droid Depot
  • Reservations are recommended but walk-up slots open regularly, especially in the first hour and the last two hours of the day.
  • Carry the droid in the box while you tour. The unpacked droid does not survive being jostled in a bag, and the boxes are awkward on rides.
  • Take the finished droid to the doorways around the marketplace and the docking bay; it reacts to hidden transmitters and that is the free part of the experience most people never try.
  • Repeat visitors: personality chips bought on a previous trip still work with a new build, so a second droid does not need a second chip.

Dok-Ondar's Den of Antiquities

Any height

Walkthrough · 10 min

A dim curiosity shop run by a full-size animatronic proprietor, with more genuine set dressing than most walkthrough attractions in the park.

Nominally this is a store. Functionally it is the best free walkthrough in Galaxy's Edge, because the room is packed with props referencing the films and the shopkeeper behind the counter is a full-size animatronic who moves, speaks and reacts to a soundtrack of haggling.

Tips for Dok-Ondar's Den of Antiquities
  • Go around the left side of the counter and look behind the shopkeeper. The best props are in the back alcove that most people walk past.
  • The animatronic runs a repeating cycle of a few minutes; wait for a full loop if you want to hear him actually speak rather than mutter.
  • It is a genuine air-conditioned break with no purchase required, unlike the cantina next door.
  • Repeat visitors: the legacy lightsaber hilts sold here change stock periodically and a hilt available on one trip may not be on the shelf the next.

Star Wars: Datapad in Play Disney Parks

Any height

Interactive game · 60 min

A free phone-based layer over Galaxy's Edge that lets you hack panels, scan crates, translate signs and pick a side between factions.

The Play Disney Parks app turns Galaxy's Edge into a playable space. You can point your phone at crates to scan their contents, hack door panels, tune into ship-to-ship transmissions, translate the alien signage that is written throughout the land, and take on jobs from the three in-land factions.

Tips for Star Wars: Datapad in Play Disney Parks
  • Download the app and the Galaxy's Edge content pack before you arrive. Downloading it on park wifi at the entrance wastes twenty minutes.
  • Choosing a faction early changes which jobs you get offered, and your flight performance on Millennium Falcon: Smugglers Run feeds into your standing with them.
  • Bring a battery pack. An hour of scanning will take a phone from full to roughly half.
  • Repeat visitors: your progress persists between trips on the same account, so a partially finished job list from a previous visit is still waiting.

Galaxy's Edge Character Encounters

Any height

Character meet · 5 min

Unscheduled roaming appearances by Rey, Chewbacca, Kylo Ren, stormtroopers and Vi Moradi throughout Black Spire Outpost.

There is no character meet building in Galaxy's Edge and no posted schedule. Instead performers appear in the streets of Black Spire Outpost, work an area for fifteen or twenty minutes, and move on. Rey and Chewbacca tend to appear near the resistance side of the land, stormtroopers patrol the marketplace, and the dark-side characters stage near the docking bay.

Tips for Galaxy's Edge Character Encounters
  • Encounters are most frequent in the first two hours after opening and again in the last two hours of the night. The middle of the afternoon is thin.
  • Children in Star Wars costume get pulled into bits far more often than adults do. That is by design, and it is the cheapest way to guarantee an interaction.
  • PhotoPass photographers shadow the roaming performers. Look for the photographer to find the character rather than the other way around.
  • Repeat visitors: the marketplace alleyways behind the main path are used as staging routes, so standing near the ends of them puts you first in front of a character who is about to appear.

Eating in Star Wars: Galaxy's Edge

Quick service · Star Wars: Galaxy's Edge

Docking Bay 7 Food and Cargo

The main quick-service inside Galaxy's Edge, set in a cargo hangar with a transport parked in it and a menu of deliberately unfamiliar dishes.

$$Mobile order

  • CuisineGalactic-themed international
  • ReservationsNo reservations

Quick service · Star Wars: Galaxy's Edge

Ronto Roasters

An open-air grill in the Black Spire marketplace where a repurposed droid turns the spit, home of the Ronto Wrap.

$Mobile order

  • CuisineGrilled wraps and skewers
  • ReservationsNo reservations

Snack cart · Star Wars: Galaxy's Edge

Milk Stand

A tented stand in the Black Spire marketplace selling the blue and green frozen plant-based milks, both vegan and dairy free.

$Mobile order

  • CuisineFrozen plant-based beverages
  • ReservationsNo reservations

Lounge · Star Wars: Galaxy's Edge

Oga's Cantina

A crowded, loud, reservation-only cantina with a droid DJ, a 45-minute time limit and the most theatrical drinks at Walt Disney World.

$$Book ahead

  • CuisineCocktails and small bites
  • ReservationsReservations essential

Snack cart · Star Wars: Galaxy's Edge

Kat Saka's Kettle

A market stall selling one thing: a sweet-and-spicy multicolored popcorn mix known as the Outpost Mix.

$

  • CuisineFlavored popcorn
  • ReservationsNo reservations

Snacks worth stopping for

Ronto Wrap

Ronto Roasters

$13.99

Roasted pork and a grilled sausage rolled in a warm pita with a tangy slaw and a peppery sauce, cooked at an open grill turned by a salvaged droid.

Our take: The best single thing to eat at Hollywood Studios and one of the best at Walt Disney World. Substantial enough to be lunch, portable enough to eat in a queue, and priced fairly for what it is.

Do not leave without it Savory Walkable

Ronto Morning Wrap

Ronto Roasters

$12.99

The breakfast version of the Ronto Wrap: scrambled egg and grilled sausage in the same warm pita with a peppery sauce, served from park opening.

Our take: The best breakfast in the park and it is not a close contest. Eat it at rope drop while everybody else queues at the coffee window on Hollywood Boulevard.

Near the top of the list Breakfast Walkable

Nuna Turkey Jerky

Ronto Roasters

$8.99

A packet of seasoned turkey jerky sold at the grill window, in a spiced blend that is sweeter and softer than most supermarket jerky.

Our take: Useful rather than exciting. It survives a day in a bag, it is genuinely gluten free, and it is the only high-protein thing in this land you can carry for hours.

Snack Gluten-friendly Walkable

Blue Milk

Milk Stand

$8.49

A frozen plant-based blend built on coconut and rice milk, sweet and tropical, with a texture closer to a fruit smoothie than a milkshake.

Our take: Mildly overrated as a landmark but genuinely useful as a vegan, dairy-free, gluten-free drink you can hand to anyone. Try it once, share it, and do not queue twenty minutes for it.

Near the top of the list Drink VeganGluten-friendlyDairy-free Walkable

Green Milk

Milk Stand

$8.49

The second frozen plant-based milk at the same stand, citrus-forward and sharper than the blue, with a floral finish that people either love or actively dislike.

Our take: Genuinely divisive, and better than blue if you like a sour drink. Buy one of each and share rather than gambling on two of the same.

Drink VeganGluten-friendlyDairy-free Walkable

Felucian Garden Spread

Docking Bay 7 Food and Cargo

$16.49

Plant-based kefta meatballs over herbed hummus with pita and a dressed cucumber and tomato salad, properly spiced rather than mildly seasoned.

Our take: One of the best vegan entrees at Walt Disney World and better than most of the meat dishes around it. Order it even if you eat meat; almost nobody does and they are wrong.

Do not leave without it Savory VeganPlant based